PUBLICATIONS

2014



A Comprehensive Framework for Rendering Layered Materials

Wenzel Jakob | Eugene d’Eon | Otto Jakob | Steve Marschner
Conditionally accepted to ACM Transactions on Graphics (Proceedings of SIGGRAPH 2014)



2013


Importance Sampling for Physically-based Hair Fiber Models

Importance Sampling for Physically-based Hair Fiber Models

Eugene d’Eon | Steve Marschner | Johannes Hanika
ACM SIGGRAPH Asia 2013
[PDF]

Importance Sampling for Physically-based Hair Fiber Models

A Principle of Invariant Imbedding with Memory

Eugene d’Eon
International Conference on Transport Theory 23 (Sept 2013, Santa Fe, New Mexico)
[PDF]

Regarding the method-of-images modification and reciprocity in Photon Beam Diffusion

2012


Regarding the method-of-images modification and reciprocity in Photon Beam Diffusion

A Better Dipole

Eugene d’Eon
Technical Report, 2012
[PDF]

2011


A Quantized-Diffusion Model for Rendering Translucent Materials

A Quantized-Diffusion Model for Rendering Translucent Materials

Eugene d’Eon | Geoffrey Irving
ACM SIGGRAPH 2011


An Energy-Conserving Hair Reflectance Model

An Energy-Conserving Hair Reflectance Model

Eugene d’Eon | Guillaume Francois | Martin Hill | Joe Letteri | Jean-Marie Aubry
Eurographics Symposium on Rendering 2011
[PDF]

2008


A Layered, Heterogeneous Reflectance Model for Acquiring and Rendering Human Skin

A Layered, Heterogeneous Reflectance Model for Acquiring and Rendering Human Skin

Craig Donner | Tim Weyrich | Eugene d’Eon | Ravi Ramamoorthi | Szymon Rusinkiewicz
ACM SIGGRAPH Asia 2008
[PDF]

2007


Efficient Rendering of Human Skin

Efficient Rendering of Human Skin

Eugene d’Eon | David Luebke | Eric Enderton
Eurographics Symposium on Rendering 2007
[PDF]

GPU Gems 3

2004


Deformers

GPU Gems

Chapter 42: Deformers
Addison-Wesley 2004