Recent publications

Computer graphics research with a twist of neutron transport

BOOK (new release Nov 2021)


A Hitchhiker's Guide to Multiple Scattering

A Hitchhiker’s Guide to Multiple Scattering

An Incomplete Collection of Mostly Steady-State Monoenergetic Neutral-Particle Problem Solutions
Eugene d’Eon

PAPERS

2022



2021



An unbiased ray-marching transmittance estimator

Markus Kettunen | Eugene d’Eon | Jacopo Pantaleoni | Jan Novak
SIGGRAPH 2021
[PDF]



Markovian Binary Mixtures: Benchmarks for the albedo problem

Coline Larmier | Eugene d’Eon | Andrea Zoia
ANS M&C 2021 – The international conference on mathematics and computational methods applied to nuclear science and engineering

[PDF]


code



2020



Zero-Variance Theory for Efficient Subsurface Scattering

Eugene d’Eon | Jaroslav Křivánek
SIGGRAPH 2020 Courses: Advances in Monte Carlo rendering: the legacy of Jaroslav Křivánek


2019




The Albedo Problem in Nonexponential Radiative Transfer

Eugene d’Eon
International Conference on Transport Theory (ICTT) – September, 2019, Paris
[abstract PDF]


Nonexponential Radiative Transfer: Reciprocity, Monte Carlo Estimation and Diffusion Approximation

Eugene d’Eon
International Conference on Transport Theory (ICTT) – September, 2019, Paris
[abstract PDF] [arXiv PDF]


Radiative Transfer in half spaces of arbitrary dimension

Eugene d’Eon | Norman J. McCormick
International Conference on Transport Theory (ICTT) – September, 2019, Paris
[abstract PDF] [arXiv PDF] [official version, DOI: 10.1080/23324309.2019.1696365]

2018



Isotropic Scattering in a Flatland Half-Space

Eugene d’Eon | M.M.R. Williams
The Journal of Computational and Theoretical Transport
[official publication] [arXiv PDF]


2017



JPEG Pleno Database: 8i Voxelized Full Bodies (8iVFB v2) – A Dynamic Voxelized Point Cloud Dataset

Eugene d’Eon | Bob Harrison | Taos Myers | Philip A. Chou
ISO/IEC JTC1/SC29 Joint WG11/WG1 (MPEG/JPEG) input document WG11M40059/WG1M74006, Geneva, January 2017

2016






Multiple-Scattering Microfacet BSDFs with the Smith Model

Eric Heitz | Johannes Hanika | Eugene d’Eon | Carsten Dachsbacher
ACM SIGGRAPH 2016

2014



A Zero-variance-based Sampling Scheme for Monte Carlo Subsurface Scattering

Jaroslav Krivanek | Eugene d’Eon
ACM SIGGRAPH 2014 Talks



A Fiber Scattering Model With Non-Separable Lobes

Eugene d’Eon | Steve Marschner | Johannes Hanika
ACM SIGGRAPH 2014 Talks


A Dual-Beam 3D Searchlight BSSRDF

Eugene d’Eon
ACM SIGGRAPH 2014 Talks



A Comprehensive Framework for Rendering Layered Materials

Wenzel Jakob | Eugene d’Eon | Otto Jakob | Steve Marschner
ACM Transactions on Graphics (To appear at SIGGRAPH 2014)
[PDF]

2013



Importance Sampling for Physically-based Hair Fiber Models

Importance Sampling for Physically-based Hair Fiber Models

Eugene d’Eon | Steve Marschner | Johannes Hanika
ACM SIGGRAPH Asia 2013
[PDF]

Importance Sampling for Physically-based Hair Fiber Models

A Principle of Invariant Imbedding with Memory

Eugene d’Eon
International Conference on Transport Theory 23 (Sept 2013, Santa Fe, New Mexico)
[PDF]

Regarding the method-of-images modification and reciprocity in Photon Beam Diffusion

2012


Regarding the method-of-images modification and reciprocity in Photon Beam Diffusion

A Better Dipole

Eugene d’Eon
Technical Report, 2012
[PDF]

2011


A Quantized-Diffusion Model for Rendering Translucent Materials

A Quantized-Diffusion Model for Rendering Translucent Materials

Eugene d’Eon | Geoffrey Irving
ACM SIGGRAPH 2011

An Energy-Conserving Hair Reflectance Model

An Energy-Conserving Hair Reflectance Model

Eugene d’Eon | Guillaume Francois | Martin Hill | Joe Letteri | Jean-Marie Aubry
Eurographics Symposium on Rendering 2011
[PDF]

2008


A Layered, Heterogeneous Reflectance Model for Acquiring and Rendering Human Skin

A Layered, Heterogeneous Reflectance Model for Acquiring and Rendering Human Skin

Craig Donner | Tim Weyrich | Eugene d’Eon | Ravi Ramamoorthi | Szymon Rusinkiewicz
ACM SIGGRAPH Asia 2008
[PDF]

2007


Efficient Rendering of Human Skin

Efficient Rendering of Human Skin

Eugene d’Eon | David Luebke | Eric Enderton
Eurographics Symposium on Rendering 2007
[PDF]

GPU Gems 3

2004


Deformers

GPU Gems

Chapter 42: Deformers
Addison-Wesley 2004