A Better Dipole
Eugene d'Eon
2012
[PDF]
[PDF (google scholar version)]
A Quantized-Diffusion Model for Rendering Translucent Materials
Eugene d'Eon and Geoffrey Irving
Weta Digital
ACM SIGGRAPH 2011
An Energy-Conserving Hair Reflectance Model
Eugene d'Eon, Guillaume Francois, Martin Hill, Joe Letteri, and Jean-Marie Aubry
Weta Digital
Eurographics Symposium on Rendering 2011
A Layered, Heterogeneous Reflectance Model for Acquiring and Rendering Human Skin
Craig Donner, Tim Weyrich, Eugene d'Eon, Ravi Ramamoorthi, Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proceedings of ACM SIGGRAPH Asia 2008)
Featured paper: SIGGRAPH Asia 2008 Proceedings cover image
[PDF]
Efficient Rendering of Human Skin
Eugene d'Eon, David Luebke, Eric Enderton
In
Rendering Techniques
(Proceedings of the Eurographics Symposium on Rendering), 2007
Video (appeared in SIGGRAPH 2007 Electronic Theater)
GPU Gems 3
Chapter 14
"
Advanced Techniques for Realistic Real-Time Skin Rendering
"
, with co-author
David Luebke
Chapter 24
"
The Importance of Being Linear
",
with co-author
Larry Gritz
Front Cover Image